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Jean Hersholt played Dr. Christian in six films between and Christian was a standard entry: Down in Poverty Row, low budgets led to less palliative fare. The little studio had its own house auteur: Ulmer was known as "the Capra of PRC". In , a Supreme Court ruling in a federal antitrust suit against the majors outlawed block booking and led to the Big Five divesting their theater chains. With audiences draining away to television and studios scaling back production schedules, the classic double feature vanished from many American theaters during the s.
The major studios promoted the benefits of recycling, offering former headlining movies as second features in the place of traditional B films. After barely inching forward in the s, the average U.
The first prominent victim of the changing market was Eagle-Lion, which released its last films in By , the old Monogram brand had disappeared, the company having adopted the identity of its higher-end subsidiary, Allied Artists. The following year, Allied released Hollywood's last B series Westerns. Non-series B Westerns continued to appear for a few more years, but Republic Pictures, long associated with cheap sagebrush sagas, was out of the filmmaking business by decade's end.
The age of the hour-long feature film was past; 70 minutes was now roughly the minimum. While the Golden Age-style second feature was dying, B movie was still used to refer to any low-budget genre film featuring relatively unheralded performers sometimes referred to as B actors. The term retained its earlier suggestion that such movies relied on formulaic plots, "stock" character types, and simplistic action or unsophisticated comedy.
Ida Lupino , well known as an actress, established herself as Hollywood's sole female director of the era. Split Second , which concludes in a nuclear test range, is perhaps the first "atomic noir". Its source is pure pulp , one of Mickey Spillane 's Mike Hammer novels, but Robert Aldrich 's direction is self-consciously aestheticized. The result is a brutal genre picture that also evokes contemporary anxieties about what was often spoken of simply as the Bomb. The fear of nuclear war with the Soviet Union, along with less expressible qualms about radioactive fallout from America's own atomic tests, energized many of the era's genre films.
Science fiction, horror, and various hybrids of the two were now of central economic importance to the low-budget end of the business. Most down-market films of the type—like many of those produced by William Alland at Universal e. Director Don Siegel 's Invasion of the Body Snatchers , released by Allied Artists, treats conformist pressures and the evil of banality in haunting, allegorical fashion.
Gordon , is both a monster movie that happens to depict the horrific effects of radiation exposure and "a ferocious cold-war fable [that] spins Korea , the army's obsessive secrecy, and America's post-war growth into one fantastic whole. The Amazing Colossal Man was released by a new company whose name was much bigger than its budgets. Nicholson and Samuel Z. American International helped keep the original-release double bill alive through paired packages of its films: When Hot Rod Gang turned a profit, hot rod horror was given a try: Ghost of Dragstrip Hollow David Cook credits AIP with leading the way "in demographic exploitation , target marketing , and saturation booking, all of which would become standard procedure for the majors in planning and releasing their mass-market 'event' films" by the late s.
In , a young filmmaker named Roger Corman received his first screen credits as writer and associate producer of Allied Artists' Highway Dragnet. Corman would go on to direct over fifty feature films through As of , he remained active as a producer, with more than movies to his credit. Often referred to as the "King of the Bs", Corman has said that "to my way of thinking, I never made a 'B' movie in my life", as the traditional B movie was dying out when he began making pictures.
He prefers to describe his metier as "low-budget exploitation films". In the late s, William Castle became known as the great innovator of the B movie publicity gimmick.
The creature feature The Tingler featured Castle's most famous gimmick, Percepto: The postwar drive-in theater boom was vital to the expanding independent B movie industry.
In January , there were 96 drive-ins in the United States; a decade later, there were more than 3, The phenomenon of the drive-in movie became one of the defining symbols of American popular culture in the s. At the same time, many local television stations began showing B genre films in late-night slots, popularizing the notion of the midnight movie.
Increasingly, American-made genre films were joined by foreign movies acquired at low cost and, where necessary, dubbed for the U. In , distributor Joseph E. Levine financed the shooting of new footage with American actor Raymond Burr that was edited into the Japanese sci-fi horror film Godzilla. In , Levine's Embassy Pictures bought the worldwide rights to Hercules , a cheaply made Italian movie starring American-born bodybuilder Steve Reeves.
Just as valuable to the bottom line, it was even more successful overseas. The AIP-style dual genre package was the new model. In July , the latest Joseph E. Levine sword-and-sandals import, Hercules Unchained , opened at neighborhood theaters in New York. A suspense film, Terror Is a Man , ran as a "co-feature" with a now familiar sort of exploitation gimmick: It was clearly an A film by the standards of both director and studio, with the longest shooting schedule and biggest budget Corman had ever enjoyed.
But it is generally seen as a B movie: With the loosening of industry censorship constraints , the s saw a major expansion in the commercial viability of a variety of B movie subgenres that became known collectively as exploitation films. The combination of intensive and gimmick-laden publicity with movies featuring vulgar subject matter and often outrageous imagery dated back decades—the term had originally defined truly fringe productions, made at the lowest depths of Poverty Row or entirely outside the Hollywood system.
Many graphically depicted the wages of sin in the context of promoting prudent lifestyle choices, particularly " sexual hygiene ".
Audiences might see explicit footage of anything from a live birth to a ritual circumcision. With the majors having exited traditional B production and exploitation-style promotion becoming standard practice at the lower end of the industry, "exploitation" became a way to refer to the entire field of low-budget genre films.
Exploitation movies in the original sense continued to appear: Best known was Russ Meyer , who released his first successful narrative nudie, the comic Immoral Mr. Teas , in Five years later, Meyer came out with his breakthrough film, Lorna , which combined sex, violence, and a dramatic storyline. Crafted for constant titillation but containing no nudity, it was aimed at the same "passion pit" drive-in circuit that screened AIP teen movies with wink-wink titles like Beach Blanket Bingo and How to Stuff a Wild Bikini , starring Annette Funicello and Frankie Avalon.
One of the most influential films of the era, on Bs and beyond, was Paramount's Psycho. And, as William Paul notes, this move into the horror genre by respected director Alfred Hitchcock was made, "significantly, with the lowest-budgeted film of his American career and the least glamorous stars. Lewis's business partner David F. Friedman drummed up publicity by distributing vomit bags to theatergoers—the sort of gimmick Castle had mastered—and arranging for an injunction against the film in Sarasota, Florida—the sort of problem exploitation films had long run up against, except Friedman had planned it.
Imports of Hammer Film's increasingly explicit horror movies and Italian gialli , highly stylized pictures mixing sexploitation and ultraviolence, would fuel this trend. The Production Code was officially scrapped in , to be replaced by the first version of the modern rating system. One was a high-budget Paramount production, directed by the celebrated Roman Polanski. Produced by B horror veteran William Castle, Rosemary's Baby was the first upscale Hollywood picture in the genre in three decades.
Building on the achievement of B genre predecessors like Invasion of the Body Snatchers in its subtextual exploration of social and political issues, it doubled as a highly effective thriller and an incisive allegory for both the Vietnam War and domestic racial conflicts. In this transformed commercial context, work like Russ Meyer's gained a new legitimacy. In May , the most important exploitation movie of the era premiered at the Cannes Film Festival. The project was first taken by one of its cocreators, Peter Fonda , to American International.
The idea Fonda pitched would combine those two proven themes. AIP was intrigued but balked at giving his collaborator, Dennis Hopper , also a studio alumnus, free directorial rein. In the late s and early s, a new generation of low-budget film companies emerged that drew from all the different lines of exploitation as well as the sci-fi and teen themes that had been a mainstay since the s. The major studios' top product was continuing to inflate in running time—in , the ten biggest earners averaged In , Corman had a producorial hand in five movies averaging He played a similar part in five films originally released in , two for AIP and three for his own New World: The biggest studio in the low-budget field remained a leader in exploitation's growth.
Reviewing Sisters , Pauline Kael observed that its "limp technique doesn't seem to matter to the people who want their gratuitous gore. One of blaxploitation's biggest stars was Pam Grier , who began her film career with a bit part in Russ Meyer's Beyond the Valley of the Dolls Hill also directed her best-known performances, in two AIP blaxploitation films: Coffy and Foxy Brown Blaxploitation was the first exploitation genre in which the major studios were central.
Indeed, the United Artists release Cotton Comes to Harlem , directed by Ossie Davis , is seen as the first significant film of the type. Sweet Sweetback's Baadasssss Song is also perhaps the most outrageous example of the form: The days of six quickies for a nickel were gone, but a continuity of spirit was evident. The crime-based plot and often seedy settings would have suited a straightforward exploitation film or an old-school B noir.
The first three features directed by Larry Cohen , Bone , Black Caesar , and Hell Up in Harlem , were all nominally blaxploitation movies, but Cohen used them as vehicles for a satirical examination of race relations and the wages of dog-eat-dog capitalism. Shivers , Rabid , The Brood In the early s, the growing practice of screening nonmainstream motion pictures as late shows, with the goal of building a cult film audience, brought the midnight movie concept home to the cinema, now in a countercultural setting—something like a drive-in movie for the hip.
The midnight movie success of low-budget pictures made entirely outside the studio system, like John Waters ' Pink Flamingos , with its campy spin on exploitation, spurred the development of the independent film movement.
Even as Rocky Horror generated its own subcultural phenomenon, it contributed to the mainstreaming of the theatrical midnight movie. Asian martial arts films began appearing as imports regularly during the s. These " kung fu " films as they were often called, whatever martial art they featured, were popularized in the United States by the Hong Kong—produced movies of Bruce Lee and marketed to the same audience targeted by AIP and New World.
As Roger Ebert explained in one review, "Horror and exploitation films almost always turn a profit if they're brought in at the right price. So they provide a good starting place for ambitious would-be filmmakers who can't get more conventional projects off the ground.
Just as Hooper had learned from Romero's work, Halloween , in turn, largely followed the model of Black Christmas , directed by Deathdream ' s Bob Clark. On television, the parallels between the weekly series that became the mainstay of prime-time programming and the Hollywood series films of an earlier day had long been clear.
As production of TV movies expanded with the introduction of the ABC Movie of the Week in , soon followed by the dedication of other network slots to original features, time and financial factors shifted the medium progressively into B picture territory. Television films inspired by recent scandals—such as The Ordeal of Patty Hearst , which premiered a month after her release from prison in —harkened all the way back to the s and such movies as Human Wreckage and When Love Grows Cold , FBO pictures made swiftly in the wake of celebrity misfortunes.
Nightmare in Badham County headed straight into the realm of road-tripping-girls-in-redneck-bondage exploitation. The reverberations of Easy Rider could be felt in such pictures, as well as in a host of theatrical exploitation films. But its greatest influence on the fate of the B movie was less direct—by , the major studios were catching on to the commercial potential of genres once largely consigned to the bargain basement. Rosemary's Baby had been a big hit, but it had little in common with the exploitation style.
In William Paul's description, it is also "the film that really established gross-out as a mode of expression for mainstream cinema. The Exorcist made cruelty respectable. By the end of the decade, the exploitation booking strategy of opening films simultaneously in hundreds to thousands of theaters became standard industry practice.
Described by Paul as "essentially an American-International teenybopper pic with a lot more spit and polish", it was 's third-biggest film and, likewise, by far the highest-earning teen-themed movie yet made.
Most of the B movie production houses founded during the exploitation era collapsed or were subsumed by larger companies as the field's financial situation changed in the early s. Even a comparatively cheap, efficiently made genre picture intended for theatrical release began to cost millions of dollars, as the major movie studios steadily moved into the production of expensive genre movies, raising audience expectations for spectacular action sequences and realistic special effects.
Their disaster plots and dialogue were B-grade at best; from an industry perspective, however, these were pictures firmly rooted in a tradition of star-stuffed extravaganzas. The Exorcist had demonstrated the drawing power of big-budget, effects-laden horror. But the tidal shift in the majors' focus owed largely to the enormous success of three films: Steven Spielberg 's creature feature Jaws and George Lucas's space opera Star Wars had each, in turn, become the highest-grossing film in motion picture history.
Even as the U. Double features were now literally history—almost impossible to find except at revival houses. One of the first leading casualties of the new economic regime was venerable B studio Allied Artists, which declared bankruptcy in April The studio was sold off and dissolved as a moviemaking concern by the end of Despite the mounting financial pressures, distribution obstacles, and overall risk, many genre movies from small studios and independent filmmakers were still reaching theaters.
Horror was the strongest low-budget genre of the time, particularly in the slasher mode as with The Slumber Party Massacre , written by feminist author Rita Mae Brown. In , New Horizons released a critically applauded movie set amid the punk scene written and directed by Penelope Spheeris.
The New York Times review concluded: Larry Cohen continued to twist genre conventions in pictures such as Q a. The Winged Serpent ; , described by critic Chris Petit as "the kind of movie that used to be indispensable to the market: In the words of one newspaper critic, it was a "shoestring tour de force. One of the most successful s B studios was a survivor from the heyday of the exploitation era, Troma Pictures , founded in Troma's best-known production is The Toxic Avenger ; its hideous hero, affectionately known as Toxie, was featured in several sequels and a TV cartoon series.
The video rental market was becoming central to B film economics: Empire's financial model relied on seeing a profit not from theatrical rentals, but only later, at the video store. The growth of the cable television industry also helped support the low-budget film industry, as many B movies quickly wound up as "filler" material for hour cable channels or were made expressly for that purpose. By , the cost of the average U.
Three more—the science-fiction thriller Total Recall , the action-filled detective thriller Die Hard 2 , and the year's biggest hit, the slapstick kiddie comedy Home Alone —were also far closer to the traditional arena of the Bs than to classic A-list subject matter.
Surviving B movie operations adapted in different ways. Releases from Troma now frequently went straight to video. New Line, in its first decade, had been almost exclusively a distributor of low-budget independent and foreign genre pictures. In , New Line was sold to the Turner Broadcasting System ; it was soon being run as a midsized studio with a broad range of product alongside Warner Bros. A New York Times reviewer found that the initial installment qualified as "vintage Corman At the same time as exhibition venues for B films vanished, the independent film movement was burgeoning; among the results were various crossovers between the low-budget genre movie and the "sophisticated" arthouse picture.
The film's imagery was another matter: This result mirrored the film's scrambling of definitions: Fine Line was a subsidiary of New Line, recently merged into the Time Warner empire—specifically, it was the old exploitation distributor's arthouse division. The Lion, The Witch and the Wardrobe , respectively , a child-targeted cartoon Madagascar , a comic book adaptation Batman Begins , a sci-fi series installment Star Wars: New York Times critic A.
Scott warned of the impending "extinction" of "the cheesy, campy, guilty pleasures" of the B picture. On the other hand, recent industry trends suggest the reemergence of something like the traditional A-B split in major studio production, though with fewer "programmers" bridging the gap. However, we are now witnessing a polarisation of film budgets into two tiers: The economic model was deliberately low-rent, at least by major studio standards. It's also encouraging filmmakers to shoot digitally—a cheaper process that results in a grittier, teen-friendly look.
And forget about stars. Of Atomic's nine announced films, not one has a big name". As the Variety report suggests, recent technological advances greatly facilitate the production of truly low-budget motion pictures. The development of digital cameras and postproduction methods now allow even low-budget filmmakers to produce films with excellent, and not necessarily "grittier", image quality and editing effects.
At the same time, [since the early s], the quality of digital filmmaking has improved dramatically. In a similar way, Internet sites such as YouTube have opened up entirely new avenues for the presentation of low-budget motion pictures. The terms C movie and the more common Z movie describe progressively lower grades of the B movie category. The terms drive-in movie and midnight movie , which emerged in association with specific historical phenomena, are now often used as synonyms for B movie.
The C movie is the grade of motion picture at the low end of the B movie, or—in some taxonomies—simply below it. The "C" in the term then does double duty, referring not only to quality that is lower than "B" but also to the initial c of cable. Helping to popularize the notion of the C movie was the TV series Mystery Science Theater —99 , which ran on national cable channels first Comedy Central , then the Sci Fi Channel after its first year.
Updating a concept introduced by TV hostess Vampira over three decades before, MST3K presented cheap, low-grade movies, primarily science fiction of the s and s, along with running voiceover commentary highlighting the films' shortcomings. Director Ed Wood has been called "the master of the 'C-movie ' " in this sense, although Z movie see below is perhaps even more applicable to his work.
The term Z movie or grade-Z movie is used by some to characterize low-budget pictures with quality standards well below those of most B and even C movies. Most films referred to as Z movies are made on very small budgets by operations on the fringes of the commercial film industry. The micro-budget "quickies" of s fly-by-night Poverty Row production houses may be thought of as Z movies avant la lettre.
Latter-day Zs are often characterized by violent, gory or sexual content and a minimum of artistic interest; much of which is destined for the subscription TV equivalent of the grindhouse.
Psychotronic movie is a term coined by film critic Michael J. Weldon—referred to by a fellow critic as "the historian of marginal movies"—to denote the sort of low-budget genre pictures that are generally disdained or ignored entirely by the critical establishment. According to Weldon, "My original idea with that word is that it's a two-part word.
I very quickly expanded the meaning of the word to include any kind of exploitation or B-movie. Use of the term tends to emphasize a focus on and affection for those B movies that lend themselves to appreciation as camp. B-television is the term used by the German media scholar Heidemarie Schumacher in his article From the True, the Good, the Beautiful to the Truly Beautiful Goods—audience identification strategies on German "B-Television" programs as an analogy to "B-movie" to characterize the development of German commercial television, which adopted "the aesthetics of commercials" with its "inane positiveness radiated by every participant, the inclusion of clips, soft focus, catchy music" as well as "promotion of merchandise through product placement".
Newly established commercial stations, operating without the burden of societal legitimacy, focused solely on profitability. To establish and maintain viewer loyalty these stations would broadcast reality shows, sensational journalism, daily soap operas, infotainment programs, talk shows, game shows and soft pornography. From Wikipedia, the free encyclopedia. This article is about the film type.
For other uses, see B movie disambiguation. Not to be confused with Bee Movie. B movies Hollywood Golden Age. B movies in the s. B movies exploitation boom and Midnight movie. B movies since the s. See also Schatz , pp. Taves like this article adopts the usage of "programmer" argued for by author Don Miller in his study B Movies New York: As Taves notes, "the term programmer was used in a variety of different ways by reviewers" of the s p.
Some present-day critics employ the Miller—Taves usage; others refer to any B movie from the Golden Age as a "programmer" or "program picture. In its peak year, , Grand National did produce around twenty pictures of its own. Finler lists The Country Girl as , when it made most of its money, but it premiered in December The Seven Year Itch replaces it in this analysis the two films happen to be virtually identical in length.
See also Atomic Films: See also Shapiro , pp. It appears Corman made at least one true B picture—according to Arkoff, Apache Woman , to Corman's displeasure, was handled as a second feature Strawn , p. Archived from the original on 20 October Kerbal Space Program Has 3 different mod repositories, with the mods inside ranging from autopilots to extra planets to new parts or an overhaul of the parts that are there and completly new experiments to run and tech trees to unlock with those experiments.
Most common additions allow the player to complete new quests, recruit new NPCs, and add new dialogue and romance options. More technically, there are mods for new items, shops, character class kits, and adjusted combat and alignment mechanics. Some of the most popular and long-lasting mods include: Created by Bioware design director David Gaider in his spare time after the game's release, Ascension completely revamps Throne of Bhaal.
The mod includes bugfixes, upgraded difficulty and AI for almost all of the bosses in the expansion, additional dialogue for Imoen and Sarevok including a new conversation if you carried over his Sword of Chaos from II 's opening dungeon , an upgradable Slayer experience tree, the ability to convince Balthazar or Bodhi to assist you during the final battle, and extended epilogues.
Additional submods tied into Ascension include Turnabout , which allows the player the option of summoning additional NPC's up to and including plot-mandated dead squadmates, Gorion or the Player Character's mother , and Redemption , which allows you to recruit and redeem Jon Irenicus as a party member. Comprised of side missions, extra dialogue and gameplay encounters that were cut and not properly implemented into the game.
The fanbase used script remnants, interviews with Gaider detailing the cut material and voice files to reconstruct the missing elements, which include a Minsc side mission, dialogue between Valygar and Suna Seni, restored character creation kits, missing items and NPC portraits, and more. A similar mod of restored content also exists for the first game. Far and away one of the best and most popular NPC additions, Kelsey is a sorcerer from a family background of successful merchants.
He is fully voiced, with banter options with all the standard NPCs, a romance option for female PCs, a fair number of sidequests, and is fully playable through the end of Throne of Bhaal. This, along with some added dialogue options, allow both games, along with their expansions, to be played as a single massive game.
This has also opened up many modders to add content to BG1, whereas it was originally neglected as being difficult to modify. But with BGT installed, both games run on the same engine and thus modifications based on the sequel's engine can be introduced into the original game. In the same way, NPCs can be introduced in the first game and be made to run seamlessly through the entire series.
An insanely ambitious mod still in production, the BWP is less a mod and more of a toolset with a number of utilities designed to do no less than let the player download and install any combination of hundreds of available mods, resolve all conflicts between them, patch some mods with others, and debug the entire shebang.
The BWP downloads the mods for you, installs them for you, debugs and deconflicts them for you, and despite still being in development, can install several gigs worth of WeiDU-based mods with minimum difficulty. Though if you're installing any appreciable number, the entire process can take several hours to complete.
It is, quite simply, the ultimate in ease-of-use, hands free mod installation for the Baldur's Gate series. Less a single mod and more a Baldur's Gate modding sub-community in of itself.
Infinity Animations is group of graphics modders dedicated to improving the appearance and quality of the many paper dolls and creature animations throughout the game.
They are also responsible for importing creatures from the graphically superior Icewind Dale and Planescape: Torment games to take the place of their outdated Baldur's Gate counterparts. Thanks to their work, there are now paper dolls reflecting the many race, gender, and equipment combinations available, allowing for a truly customizable character appearance.
IA also serves as a central clearinghouse for mod-created creatures, ensuring that there are no duplicate creature creations in the database and designating unique file assignments so there are no overlapping file names, allowing a player to download any number of IA-approved mods without having to worry about deconfliction issues.
Throne of Bhaal Extender TobEx: A popular pre-loading program designed to be loaded with the game itself. It is difficult to explain precisely what it does, per se, but it is designed to soft code fixes directly into the game's executable in order fix problems and make changes to the engine itself as the game is played. At present, it fixes the infamous "stutter bug" caused by an overabundance of global event counters collected in long-running games.
It also modifies the character creation process and other screens to insert a scroll bar where none existed before, allowing for a theoretically infinite number of kits and spells to be selected where before the only ones available were those that could fit onto the static screen.
Dozens of other "behind the scenes" mechanical fixes are also present for game stability. TobEx's work is so popular that its creator, Ascension64, is one of the lead fan contributors to the game's official relaunch and most of TobEx's features will be included in the revamped engine. In addition, Weimer created several well-known mods for the game, including Solaufein which adds the Drow from Ust Natha to the party , Item Upgrade which allows for new items, weapons and armor to be crafted and Tactics which greatly increases the difficulty and variation of enemy encounters.
Both the original Neverwinter Nights and its sequel came with all the tools needed to build new adventures. A DM would make a campaign, use the modding tools to build a session, referee it as a hosted netgame on his computer, and the rest of his group of players would all log in and run it from their computers, sort of like a virtual tabletop. The original Neverwinter Nights is probably the king of this trope.
It's been out for years , and the toolset is considered, at least was considered, to be one of the best, most complete ever created. Essentially, you can make and some people have made content at least as good as the original and expansion content, in terms of complexity, depth, and detail—case in point: A Dance with Rogues.
Dragon Age similarly spawned an active modding community, which is somewhat fitting for the Spiritual Successor to Baldur's Gate. Origins was released with an official toolset perhaps due to the success of the BG and especially Neverwinter Nights modding community , and as such countless mods are available for Origins and its Expansion Pack Awakening. Many appearance-based mods are meant to increase visual continuity between the games, such as the various mods that change qunari and elf models to resemble their redesigns in the sequel, and Grey Wardens of Ferelden , which adds the sequel's Grey Warden armors to the first game.
Dragon Age II did not come with a toolset, so fewer mods are available for it, but there still quite a few around, mostly new armors and character creation options for Hawke. And similar to the World of Warcraft example below, fan mods such as The Winter Forge, and Universal Dye Kit, both wildly popular armor customization mods, are probably why the developers were quick to tout the ability to customize armor as one of the first gameplay features revealed for Dragon Age: The Elder Scrolls series has had tens of thousands of mods created for its various installments, starting from Morrowind onward.
The development of the TESCS The Elder Scrolls Construction Set jumpstarted the franchise's mod revolution, and the series gained a reputation for being extremely mod-friendly as a result.
The PC version of Skyrim was used as the pilot title for the Steam Workshop, an addition to Steam's social network that makes uploading and installing mods a one-click process.
Bethesda themselves have also released a handful of official mods for the series, most recently with the Valve Software -partnered Fall Of The Space Core , Vol.
Some of the most notable mods include: One of the most ambitious Morrowind mods of all time, the Tamriel Rebuilt mod aims to add the entirety of the titular province as a playable area. An ongoing project since , the mod is still being actively updated, having seen its last major release in To date, its roughly tripled the size of the game world, and it still has 3 more out of a total 6 landmasses to complete. About the only two mods that can beat it in the ambition department are the two other semi-related partly overlapping developers, a willingness to talk and share resources province mods: Home of the Nords aims to add the province of Skyrim as a playable area and Province: Cyrodiil aims to add the entirety of Cyrodiil as a playable area.
Having begun much later, those two have thus far only released much smaller areas part of the hold of the Reach and an island off Cyrodiil's western coast, respectively. Both Oblivion and Skyrim have several mods comprised of comprehensive patches to both the base game itself and every major expansion or piece of Downloadable Content , thereby eliminating any discovered bugs not fixed by the developers.
Morroblivion , an ambitious project that fully recreates Morrowind on Oblivion 's game engine. The creators also intend to accomplish the same feat by recreating Morrowind on Skyrim 's engine. In both cases, you have to own both Morrowind and the game the mod is running on by design — they're not trying to be pirates.
In addition to making the game a lot harder, it improves just about every aspect of it, including the reworking of many game mechanics. This mod was even endorsed by critics , and will likely influence the development of any further Elder Scrolls games particularly since the modder himself ended up working on Obsidian Entertainment 's Fallout: At Fate's Edge is a total conversion for Oblivion that turns the entire game into a mix between the original story and Gothic , complete with an entirely new world map and storyline that runs upwards of forty hours.
Skyrim has dozens of additional followers crafted by modders, and though some of them are fairly simple with dialogue already in the game, there are a few in particular that come with their own recorded dialogue, custom skins and even quest lines that add more to the game. Hoth is a fully voiced bounty hunter who sports unique and custom-made armor, weapons and skin textures, and has his own storyline and side missions.
Inigo is a fully voiced Khajiit mercenary who reacts to the dragonborn no matter their race or gender along with an in-universe reason for why some of his lines repeat , several in-built options to modify his behavior, locate him on a map and to summon him to your spot, and even comes with a choose your own adventure story you can have him read to you at an inn.
In each case, the SDKs released are the same tools used by Bethesda to develop the game. This is a big, big part of the reason why Bethesda games are known as modder-friendly. Many Fallout mods are also dedicated to fixing some of the inaccuracies and retcons compared to the old games, such as Advanced Enclave Power armor from Fallout 2 , and many weapons from the earlier games. Essentially making it into an incredibly violent post-apocalyptic The Sims -style game.
Along with other Fallout 3 and New Vegas mods, this mod is now an Ascended Fan Fic after being added as a gameplay mechanic in Fallout 4. Like its predecessor, Fallout: New Vegas has a thriving modding community. Some of the more popular mods are New Vegas Bounties , a three part quest mod series lauded for its excellent story and challenging combat, Project Nevada , a complete overhaul of New Vegas 's gameplay, and New Vegas Enhanced Content NVEC , a sort of "supermod" that takes many, many of the community's most popular bugfixes and enhancement mods and brings them together under a single mod.
It also allows players to play through Fallout 3 on Hardcore mode and adds lots of New Vegas content and gameplay fixes to the Capitol Wasteland. Killap's " Fallout 2 Restoration Project" adds tons of material, mostly stuff that was cut because it couldn't be completed on time such as rescuing Sulik's sister, the EPA, a secret Hubologist compound with loot, and several ending messages including a positive end for the deathclaws , but also multiple bug fixes and various minor improvements.
The only problem with the Megamod and the Restoration Project is that Fallout and 2 were not designed with mods in mind, so the mods are somewhat unstable Another notable type of mod for Fallout 2 is one that makes Miria a legitimate companion, allowing her to level up and gain combat skills, even giving her a romance arc with the main character.
Somewhat amusingly, no such mods exist for Davin. Freedom Force has much more fan-created content than official add-ons, most famous is The Strangers witch is about the size of the original game and features much more technically advanced missions and powers. One mission features a four way battle between The Strangers, a pod of atlantains, a berserk shape-shifting robot, antarctican demon hunters and the Legions of Hell.
So many hacks were made to that game to include characters from various anime, video games and manga — even other SaGa characters, and even adding bosses from the previous Romancing SaGa games and Apollo from SaGa 2. On top of that, the hacks even change the music and add new spells and scenarios.
Hacks also include a new boss from the Romancing SaGa Ultimania: Unprecendetented Crisis is an extensive ROM hack of Final Fantasy IV that at first, seems to only modify the gameplay such as making Edward useful and giving Cecil access to Black Magic , but when a certain event doesn't happen, a whole new chain of story events happen, like there being 8 elemental lords the original four and a new set of four.
Both rename certain enemies to match later installments, balance the gameplay, fix Engrish and remove their game's respective ninjas. Brave New World is an very popular mod which overhauls FF6 to be a more balanced experience. Most of the broken tricks and bugs are removed or toned down, the Esper system is heavily reworked to allow different builds, and a fair amount of Cast Speciation has occurred to make all the characters more unique, while the difficulty has been raised somewhat.
The only issue aside from the love of Damage Sponge Bosses is the script, which is more profane , full of dated references, and was clearly written by a neckbeard trying to be edgy. The changes in gameplay and general mechanics tend to be inventive and worth it, but the dialog is almost always cringe-worthy. Beware hacks that advertise "adult language". The PC version of Final Fantasy VII has a very active modding scene; the port is notoriously bad, being hindered by a staggered development cycle and numerous incompatibility problems.
As such, the modding community has come up with a variety of patches and tools solely for fixing the game; there's even a custom-made graphics driver. There's also a huge volume of superficial mods, offering replacement character models for both field and battle areas , high-definition textures, total menu overhauls, a complete retranslation effort and a tool to replace the in-game MIDI files with custom music. Final Fantasy X is perhaps the most user-friendly of the sequels; barring the superbosses in the Coliseum, the game shouldn't give you any trouble if you know what you're doing.
The PAL version rebalanced the difficultly somewhat, but for some real scares, try firing up the "Punishment" mod. Even former pushovers the ones who croaked if you so much as lobbed an Aeon at them now require a truckload of buffs. Final Fantasy I 's Game Boy Advance remake, while well-lauded for its various quality-of-life improvements such as no Save-Game Limits , less tedious bulk purchasing of items, spells working as intended and new content such as four Bonus Dungeons , was criticized for watering down the difficulty too much without adding any sort of "hard mode" to compensate.
At least that was the original intention of the mod up to version 2. The least invasive and generally considered most benign and easiest involves modifying the game's data files to change the music for various areas or the visual appearance of monsters, NPCs , or player characters. There is a fairly significant mod community dedicated to this. On the somewhat more invasive level, a third-party application exists to provide one of the most heavily player-demanded features, the ability to run the game windowed instead of full-screen, and supports a plugin interface to load additional mods into the game.
This program is both highly popular and highly controversial, with many players in stark disagreement as to whether the bundled plugins count as cheats though there are other plugins and third-party apps that are more generally accepted as obvious cheats or simply features that should have been included in the first place. Square Enix has a policy of banning players who openly admit to using it, and occasionally breaks it with updates, but has not made a concerted effort to address it, and has recently caved on the player demand for Windowed mode, and released it The original Final Fantasy Tactics was practically tailored for modders, and not just for customizing sprites.
You can find many of them here. For starters, the AI was terrible, the difficulty was broken, and — most bizarrely — enemy units never upgraded beyond knights and archers. This mod definitely qualifies as Nintendo Hard ; the days of finishing off Altima with two Climhazzards are over. Don't forget balancing out overpowered equipment such as making Excalibur's Haste effect temporary instead of permanent , giving previously useless equipment like most daggers a reason to be used via stat boosts or special effects, balancing out overpowered classes I'm looking at you, Orlandu , and giving story battles more varied units to fight against.
That's not even counting the additional items, restored content, models, skins, and bug fixes, etc. A couple of famous mods are a dialogue pack that restores much of Juhani's dialogue and adds about 20 pages worth of purely fan-made dialogue. The top of the line, however, is Silveredge 9 's Brotherhood of Shadow which includes three new recruitable characters, fully voiced dialogue, at least a dozen all-new locations, flashbacks to your hunt for the Star Forge as Darth Revan, the fateful battle where you got captured, and single-combat against Mandalore at Malachor V!
The only drawback is that, due to its magnitude, it will not play nicely with other mods. Similar to the Baldur's Gate example is " The Sith Lords Restored Content Mod ", a fan made mod that consists of a wide array of material that was cut from Knights of the Old Republic II when it was rushed for a Christmas release , along with over a thousand bugfixes.
The mod was years in the making, and was finally completed in July Visual Mods are very popular among World of Warcraft players. So popular that Blizzard has worked some of the mods into the main game, such as Raid Assist which helps with said Raids by designating targets and tanks or an option to speed up quest descriptions.
Other mods provide additional information on items or change the UI User Interface to the players likings.
World of Warcraft is entirely supportive of addons that function entirely within provided scripting commands. On the other hand, data mods — even seemingly innocuous client-only mods like model changes or sigh nude patches are forbidden. If one were to alter models they could set it so the flag in PVP Battleground was a mile high, making it easy to find the enemy flag carrier at any time. Many of those popular mods that were made into the main game enemy stats, talent previews, quest tracking, raid warnings have been in the game for so long most players probably won't remember what playing the game was like when those were only available with mods.
When, after patch, every single mod had to be updated A great many of these simply heaped treasure and items on players for free. This is largely done to eliminate the version splitting and trade evolutions. Given that Porygon-Z is said to be glitchy and unstable, perhaps it's a Take That!
Well the evolution is more minor then most. Likewise, the pokedex entry states that they're prone to random behavior but are still valid Pokemon to train, which could mean that mods are prone to crashing or screwing up but still something you can use effectively. Less of a Take That and more of a nod to Pokemon's very big modding community.
This includes being able to catch wild Mewtwo s even before getting to Victory Road , Route entirely devoted to catch HM slaves , and the rematch against Cynthia revealing a party entirely made of Olympus Mons. Pokemon Blue Kaizo and Pokemon Crystal Kaizo are both complete hacks that allow you to catch pokemon and pokemon respectively. However, as indicated by the name Kaizo, they are super-hard mode versions of the original, as opposed to mere hard-modes.
Even fan remakes of the Pokemon are not safe. Someone will come along and hack into it, because of course the game needs metroids in it Freelancer has some rather good mod communities , notably Crossfire, which actually makes the economy dynamic like it was supposed to be when the game was announced, Discovery Freelancer, which adds more content and optimizes certain elements for multiplayer roleplay, and Freeworlds, a total conversion of Freelancer into the Star Wars universe.
Swords of Xeen is an interesting case. A mod of Darkside of Xeen , it received official support from New World Computing and was included in some compilations of the saga, even if it's not considered canon. A fan mod of Chrono Trigger called Crimson Echoes TV Tropes page here was set to be released May 31, , after almost five years in development, which basically turned it into a whole new game. A cease and desist letter was issued May 9, The beta got leaked in January , and a mod of Crimson Echoes called Flames of Eternity had already been released before then as well.
Hundreds of minor mods and dozens of total conversions have been made, and more are released all the time. There's even a Star Wars mod in the works.
Angband has been repeatedly modded into an entire family of Roguelikes: Titan Quest has its own modding community, although one mod gets recommended even to first-time players in lieu of the baseline. That would be Underlord, which started out by, like Baldur's Gate 's Unfinished Business mod, reinstating content that couldn't be implemented in time for Immortal Throne's release, and wound up tweaking and expanding all the masteries and completely remaking at least half the Thief mastery, now Occult so all the mastery dyads possible were actually viable.
There's even been a mod, Lilith , that's essentially a completely new game that just happens to use TQ's engines. Be warned, however, that Underlord also severely amps up the difficulty, to the point that the starting zone monsters can kill you.
Marvel Ultimate Alliance and X-men Legends 2 have a community found here dedicated to making all sorts of mods from fixing balances, adding new abilities and even custom characters that were not in the games initially for various reasons. Unlimited Adventures is a somewhat meta example; the program is a Game Maker , so making mods is the whole point, but some people have figured out ways to create "hacks" which give the designer possibilities far beyond these offered in the program editing items, for example.
Despite the Mass Effect franchise never getting a set of mod tools released, fans took it upon themselves to create their own homebuilt tool, ME3Explorer, and start building their own mods. The most recent version of the mod has the ability for Shepard and their love interest to hug at the Normandy's memorial wall, along with new slides of other characters not mentioned in the epilogue.
There are also hi-res texture packs available for many of the environments and characters in the game, along with alternate outfit packs for squadmates and Shepard.
The " Mother of all Mods " unlocks a number of extra settings and customization options in the base game, including a keyboard manager, extra casual outfits and armors for Shepard, unused heavy weapons and in-game cheats. The Expanded Galaxy Mod is an ambitious project that was started by the users at the ME3Explorer forum, and introduces a wide range of content that dramatically overhauls the game.
Not only do you gain the ability to take any of your squadmates from Mass Effect 2 on N7 missions, but they have new armors to wear. You now receive an Old Save Bonus of all your weapons from the previous game in a secure chest aboard the Normandy, and can purchase and unlock additional weapons and armors throughout the game. The requirements for the Golden Ending are now harder to achieve, and the galaxy dynamically changes as you progress through the story — some War Assets are permanently lowered by fighting and skirmishes, and other, new assets have been placed throughout the planets.
The Normandy is completely redesigned — not only does it now have a shooting range and additional upgrade capabilities, but you can actually recruit additional crew members, including more medics, a barman, a sushi chef, more engineers and even Miranda!
There are also new sidequests and missions, including a Harder Than Hard "Evacuation of Thessia" mission where you're tasked with flying the Normandy around the planet to rescue fleeing refugees and key assets before the Reapers catch you. Crew members can be invited up to the captain's cabin at any time, and there's additional romance content for certain characters like Liara. Dark Souls had its fair share of mods after being ported to PC.
It's mostly new textures for weapons, armors and characters including the obligatory nude mod , some HUD changes and fixes for better connectivity. The rest of the mods are focused on making the game even harder than it already is , such as the obligatory item location randomizer, and "Estus Quest", which is the normal game except your primary healing item is locked behind the Bonus Boss of the DLC , and on top of that you are also afflicted with a permanent take-double-damage debuff until you beat him.
Assassins of Kings has the Full Combat Rebalance mod, which alters just about everything, from the skill trees to animations, to make the combat feel more responsive. What makes this notable is that it was made by a developer of the third game in his spare time.
Hacks tend to go anywhere from adding new enemies to the game, retranslating the game to be more faithful to original, along with uncensoring certain sprites, reusing base aspects from the original game to make a new story, or completely reconstructing the game by adding in new enemies, areas, abilities, and storylines to become games in their own right. Special mention goes to Mother: There's also MaternalBound , which attempts to make EarthBound more like its original Japanese version.
The author of this hack also has an edit of the above hack, Mother: Nexus Clash players have cooked up a wide range of extensions that substantially improve the interface of the game. One player combined them into a single conglomerated extension that draws on the benefits of all the rest, which most veteran players now use.
All-Stars , or DotA. It has become far more popular than normal-style Warcraft 3 multiplayer matches. The gameplay style got so popular that it got its own genre name — Multiplayer Online Battle Arena — and various games and companies have jumped onto the bandwagon. Once upon a time Warcraft II had a mod called Kali, with the esoteric function of emulating a local area network between all players who were using Kali across the Internet. Blizzard took notes and built Battle.
The Europa Barbarorum mod for Rome: Began with the intent to revise the game scenario to be as historically correct as possible. They have even offered their expertise to Paradox Interactive for the title Europa Universalis: There is also another mod, Rome: Total Realism , which aims to do much the same.
Explaining the differences between the two would take up this whole page, and in the end which one you use is a matter of personal preference.
Both are excellent, however. There's also Extended Greek Mod , which also aims for realism and enlargement of the game, but also seeks to preserve the "look and feel" of vanilla Rome. This mod takes Tolkien's abandoned manuscript called 'The New Shadow' and runs with the concept by not only interpreting Middle-earth as it may be in a Total War scenario, with Gondor dealing with its people turming evil. But it is also filled it with tons of references to Tolkien's work and keeping it true to the spirit of the stories.
Even six years since Rome: Total War was released, this mod is still being worked un and updated due to the developers insistance on detail, making sure it is released as bug free and finished as possible and also due to the flexibility in design that Rome was. Currently the team are on version 2. Due for release this year is version 3. There are also numerous mods for Medieval II: Third Age has become what many consider to be one of the biggest and most comprehensive mods ever. It transports the base game from medieval Europe to Middle-earth.
This is complete with hundreds of new units, generals, and game mechanics meant to simulate Middle-earth. The Chinese fanbase's mods that usually explore periods of time that a Western player may not have heard of in other video games aside from Three Kingdoms, because well Future mods will also include the Ming Empire, the Imjin War, and even something more obscure: The First Sino-Japanese War.
Late s Korean military probably has never showed up in a video game, let alone in historically accurate dress. A hugely ambitious mod for Napoleon: Total War -a game that is far more difficult to mod than its predecessors- sets the game in the First World War. It includes period accurate artillery, gas weapons, flamethrowers, tanks, and mass swarms of infantry.
It can be found here. For every Total War game released, savvy players know it's only a matter of time before a bunch of modders get together to put together and release a mod that aims to correct any historical inaccuracies and gameplay issues. So naturally, mods to put the other armies into the game were begun before the game was even finished , as soon as the beta was released.
Of course, due to the Expansion Packs that came out late, nine of those armies presently are are or soon will be in the game, including many ones that had mods in progress. This doesn't stop the modders, who are shifting to gameplay tweaks, adding units not in the game, and making present units closer to their tabletop abilities.
Another promising project was Halogen, a Generals TC to Halo — however, Executive Meddling on the part of Microsoft more specifically a cease-and-desist letter, no doubt due to Halo Wars being in development destroyed all trace of it. In fact, since Red Alert 2 uses a newer build of the Tiberian Sun engine, it is perfectly possible to copy-past the latter's content into the former with some INI editing.
A complete conversion would also require resizing of the terrain, which is a laborious process, to say the least. While not technically a mod, there has been an open-source recreation of Tiberian Dawn , Red Alert , and Dune This same project is trying to extend the engine to be capable of recreating Tiberian Sun and Red Alert 2.
Games from Paradox Interactive have a lot of mods. Paradox make life easy for the mod community by storing most of the game data in text files, so they can be edited with nothing more complicated than Notepad, and have dedicated sections on their official forum. It's not surprising that Total Annihilation had a large number of mods, including total conversions, given the game was popular; it is rather more surprising that its much less successful sequel, Total Annihilation: Kingdoms , had just as many.
The versatility of the engine often resulted in additional races or total conversions that many believe are better than the original game. Spring , a TA-inspired engine positively saturated with great games most of them free that are all referred to as "mods".
A strangely popular pursuit is taking one RTS game and making a total conversion mod to essentially turn it into another RTS game 'as seen through the first game's engine'. Kingdoms into Cossacks European Wars , and so on and so forth. Attempts are being made to make StarCraft run on Linux by using the Strategus engine.
Strategus doesn't support free-roaming units, idle animation, critters, or many of the mechanisms used in Easter Eggs at all, and the creep, Pylon power, and building liftoffs would require at least some minor modifications to the engine itself The mod, continually updated to this day, which completely revamps the game and even adds an online multiplayer mode!
Some of the gameplay changes such as the New Inventory system revising characters' gear so that they would have to wear Load-Bearing Equipment "containers" such as vests, backpacks, and rucksacks , the revised equipment system and the point Action Point system were great.
To get an idea at how huge this mod is, it adds in around new firearms into a game that originally had around The Unfinished Business expansion was built specifically to support new campaigns. It even included tools for editings things that were previously hard-coded. Two major mods were created by hacking the original game's source code. They are Urban Chaos and Wildfire , both developed simultaneously by two different teams for several years after the release of the original game.
The Russian team that made Wildfire eventually took the offer, their mod was released commercially, and the package included the source code for the game executable published under a semi-open license, paving the way to 1.
By , Jagged Alliance 2 , Unfinished Business and 1. JA2 is easily one of the most heavily modded games released before the year , overtaking even such games as Fallout in sheer volume. For a game released in , Homeworld 2 has a lot of mods. These come in two flavors, discounting total conversions: The first are mods that aim to enhance how the two races play out.
Both added tons of extra features and customizations, essentially making the game more complex especially in, well, Complex, where rank, soldier population, and morale system is introduced. PDS started out as The Tactical Fleet Simulator mod aims somewhat differently unlike the former two.
While Complex and PDS emphasizes grand strategy with a lot of decked out units and careful planning, TFS gives decked out units purposely built for intense, fast-paced combats which ups the "tactics" aspect more than "strategy" aspect, which the game is already good for anyway.
The second flavor are mods that try to insert additional races, while mostly retaining original units. These can either mean original units, or factions from the original Homeworld. So far, the most successful one is the Chinese -made FX mod, which adds almost all of HW 1 's factions, some of them having completely new starships. Their crowning awesome is that they added the Progenitor race from HW 2 , which, in-game, only consists of separate units at best. They expanded the race using both unused concept sprites, mishmashed existing units which they did VERY well , or design from scratch.
As for total conversions, there's a rather sweet one here: Here's a nice video displaying gameplay, in this case Pegasus taking on three Cylon basestars. Firaxis, the developer company, actively encourages modding.
Fall from Heaven , a mod that replaces historical recreation with dark fantasy, and adds more than a few layers to the game. Also contains a healthy dose of World Half Empty and horror for flavor. Several mods were developed by dev team members themselves and came bundled with the original game, including Next War a heckuvalot like and Final Frontier a space-based mod with an original storyline, which has itself been modded for various science-fiction things, such as Babylon 5.
Not only are there mods of Civilization IV, there are modmods of these mods, and on top of that, modmodmods. Civilization V is continuing the trend, though the ability mod is somewhat limited until the promised.
In the meantime, there's an in-game mod browser, including the Vanilla Enhanced Mod game balance , the Unofficial Patch bug fixes , and NiGHTS reworks the whole game; no relation to the Sega game of the same name. There are even mods that cross the boundaries of designer, genre, and setting, such as bringing in Asari, Geth, Quarian and Turian civilizations , although by the nature of the game, most of the units still look human.
V may well be the king of these. For the base game, there's most famously Vox Populi, which completely reworks a number of mechanics including city-states being more complex and the tech tree being heavily overhauled , improves the AI, adds systems like corporations and vassal states, and offers a Balance Buff to many civs.
There are various "ethnic units" mods, which do exactly what they say, making it so that, for instance, Zulu don't have white-guy spearmen until they're upgraded into Impi. There are mods that add in whole extra mechanics, often from the old games, such as tech trading and disease.
But the biggest of them all are mods that add new civs to the game, which number in the hundreds if not thousands. On the serious end of the spectrum, you have new civs that add important or obscure historical civs that the base game skipped from the Goths to the Congo to the Papal States to Nubia to Australia to Sumeria to Scotland , or even split up the base-game civs to reflect different or notable periods in their history for instance, breaking up India into the Gupta Empire, the Mughal Empire, and modern India.
Master of Orion 3 coded an incredible amount of its game data in easy-to-modify spreadsheets. Given the number of Game Breaking Bugs and incredibly odd mechanics in general, many players found a modded game the only playable version. Magna Mundi, a popular mod for Europa Universalis III , got an upgrade to "full game", developed by the mod team but for commercial release instead. In fact Paradox encourages moders to form teams that will create something for them to publish.
The 4X game in space game Galactic Civilizations 2: The Dread Lords , especially after the expansion packs are added, can be modded quite significantly. Mods can include new technologies, whole new tech trees, weapons, planetary buildings, ships, races, and more.
The game's data is stored in organized text files and can be edited using Notepad, however many editing tools, including some official ones, are available. Rock Raiders was built primarily using. Now more building, monsters, levels, raiders, new models and animations, even overhaul mods are being made.
Myth II came with a couple of very good editors; it was actively modded for many years, and to some extent still is. In this player's experience, it has more stand-alone mods than any game made before except Doom , Quake , and Half-Life StarCraft has several mods as well, with the Gundam-inspired Gundam Century ultimately having gotten killed while still in beta from a combination of disillusionment on the part of the creator and a cease-and-desist letter on the part of Bandai being only one of them.
Huncraft is an Hungarian-exclusive game mod, that works in the spirit of an actual expansion pack, only with fully translated unit speeches, menus and tooltips.
Fire Emblem games — particularly the Game Boy Advance installments — are very mod friendly as far as non-PC games go, to the point where there are entire sets of tools that help make modding them even easier.
Some hacks are simply translations of games that didn't get exported, but some are a little more complicated. And then there's Dorcas Emblem While mods of the 3DS games are harder to come by mostly due to Nintendo's policy on homebrew , one of the better ones known out there is a mod that allows the randomization of classes and the order one receives units, in addition to the growths, and in the case of Fire Emblem Fates , the personal skill of the character.
Advanced Strategic Command have sets ranging from Battle Isle recreations to its own "more realistic" group, and beyond, being optimized for easy creation of rulesets. Data packs are additive and can be cherry-picked on each map, and raw game data other than sprites and maps is all written in plain text and with object inheritance, so properties universal for e.
And what you can't do in data, you can do on a map by using Lua. Super Robot Wars usually tends towards translation patches, but a few modded games exist. Faster Than Light has an impressive modding community, with an entire sub-forum on the official forum just for mods. The mods range from purely aesthetic mods such as "Better Planets and Backgrounds" , to new ships you can play the game with anything between "old-school fighter-planes from World War II" and "the TARDIS " have been created , all the way up to total-game-overhauls, such as "Captain's Edition," "Infinite Space" no, not that one and "Descent Into Darkness".
Enemy Unknown 's community brings us the Long War mod, which extends the campaign, but more importantly, makes it FAR more difficult , to the point that the readme for the mod has several warnings that no matter how good you are at the base game, you're going to want to play the mod on Normal difficulty the first time. A deeper tactical focus and expanded class and item trees makes the game genuinely different. The game's developers themselves said that it "takes the game to a whole new level".
Mods vary from minor cosmetic fixes — like uniform colour scheme for all laser weapons or auto mode for heavy laser — to changing terrain — like adding extra UFO floor plans or accelerating operatives' speed on the damned exit ramp — to total conversions — like Xeno Operations , Piratez or The XCOM Files. Its two sequels, ARMA: The sheer volume of content people created for the former bears special mention.
The developers kick-started it by including the mission editor, which allows players to create anything from a simple run around and kill a few guys scenario to full-blown combined arms battles far exceeding the complexity of the game's default missions. People soon went from creating their own missions to creating new weapons, soldiers, vehicles, and eventually whole new islands and a new Capture the Island mode, which is a pseudo-RTS game mode in which players battle for an entire island, using resources to build bases and buy equipment.
In ARMA II the most "out there" examples would probably be naval combat and in particular submarine warfare of all things, both of which were probably never intended to be implemented by the devs Operation Arrowhead was actually designed to facilitate this: The Sims and its sequels allow easy creation and importation of new clothes, faces, and furniture.
Website after website can be found with downloadable items that players have designed themselves. Briefly, The Sims 3 was changed to make it mod-unfriendly, but a later update changed that, if not back to the original mod-friendly design.
It's also worth noting that Sims is perhaps the most popularly modded game, with the top sites for modding it getting tens of thousands of views a month. Also, a lot of the mods tend to add special features that would've made the game Rated Mfor Money if they had been actually included in the base game — there's one which uncensors nudity, one which lets you kill people, one which gives your Sims realistic genitals, and one called the "Super Nude" which turns the " Woo Hoo " action which is simply two people going under the covers, making moans and laughing as the bed shakes in the unmodded version into a full-blown 3D hentai session.
FreeSpace 2 , thanks to the release of its source code by Volition under the Freespace 2 Source Code Project , is a frequent subject of Game Mods in the space sim community. The original relase's multiplayer is still functional with dedicated server hosted by the community.
SimCity 4 has quite a bit of mods available at Simtropolis. These mods can go from simple stuff like making the streets' dead-ends more rounded or making the water darker and more realistic, to downright cheating like ordinances that completely erase all pollution and crime from your city, to simple building addons, to entire expansion sets like the Network Addon Mod that adds avenue interchanges, diagonal-straight highway interchanges, roundabouts, walkways, train-street stacks, light rail and more, to completely new games like the SimMars mod that sets the game in Mars.
One of the simpler NewGRFs, to begin with, replaces the locomotives' in-game names with the real ones e. Other NewGRFs include train sets sometimes at "encyclopedic" scales , landscape sets, town building sets and such inspired by certain parts of the world so you can make your OpenTTD game look and feel like North America, Australia, Japan or even more like England. One of the requirements for the 1. This can be reversed, however.
Also, multiple alternate music sets have become available meanwhile. If NewGRFs, AI scripts, game scripts and such don't cut it, and you need changes that require modifications to OpenTTD 's code, there are so many patches for it that there have been and still are several patch packs that usually come with pre-compiled Windows binaries.
Some past patches have found their way into the official trunk meanwhile, most notably Cargo Distribution. The Zoo Tycoon series has a large amount of fan-made mods made for it, usually to add creatures and objects not included in the game such as many different extinct animals, mythological beings and cryptids and even some fictional monsters.
The first game even had an entire mod creation program created for it named APE — since the animals were sprite-based, it was fairly easy to recolor them if you knew how. Zoo Tycoon 2 has had some particularly noticeable mods through the years, such as Radical Remake , which gives the game a complete makeover to make it look more realistic, and Paranoia , which focuses on cryptids and mythical monsters. Tons of custom content is around for Creatures and its sequels: Official tools to make CC have been available nearly from the start.
The Petz PC games have a dedicated modding community full of people, called hexers, who use hex-editors to create their own breeds of Dogz and Catz — and even other creatures, from Horsez to Dragonz.
Eventually, a hex-editor called LNZ Pro was created especially for Petz editing, and a tool called "Petz Workshop" made it possible for users with no hex-editing ability to visually design new Petz breeds in a user-friendly interface.
Aside from new kinds of petz, people also like to create custom food and toyz, along with pretty much anything else imaginable. This is also true of the sister game, Babyz , which runs on the same engine and is editable with the same tools. Although, most mods in Babyz tend to focus around making toyz, clothes, and hairstyles instead of whole new body shapes. Falling Sand Game 4. A community has sprung up around modding the game. Wing Commander Secret Ops is another favorite of the space sim fan community, for its relative ease of modifications.
Its immediate predecessor, Prophecy , has even had multiplayer activated by dedicated fans, the core code for which was Dummied Out due to production time constraints but not before an ad was published hyping its multiplayer capability. Vega Strike got many mods in status from abandoned to frozen waiting for engine improvement to regularly updated.
Death Of The Territories is another such mod, which puts the player's promotion in the midst of the rise of WWE and the death of the other major promotions in the '80s.
Orbiter is essentially just a framework on which mods can be installed. There are literally thousands of them available, from ultra-high-resolution planet textures running into the hundreds of megabytes per planet to accurate-to-the-second-and-centimeter recreations of every single manned spaceflight ever launched from Vostok to the Space Shuttle and everything in between, flyable versions of pretty much every experimental spacecraft, test plane, and lifting body to ever end up on a drawing board, fictional ships from every sci-fi universe imaginable and plenty of original ones as well, building block kits for constructing your own surface base or space station For the player extremely concerned with realism, there's a fanmade scenario floating around that includes the full constellation of active satellites in Earth orbit in updated-in-real-time accurate position.
They would have included inactive satellites and space junk too, but most computers would have been unable to handle it.
With the right mods and enough time on your hands, it's possible for you to play out the entire history of spaceflight in sequence starting with Chuck Yeager's first supersonic flight and continuing through the decades up to the present day and beyond. The mods have also extended to the creation of fanmade cooperative 'campaigns' in which players work together, each one flying a mission in sequence, to accomplish an objective; the frequent 'Orbiter Forum Space Station' campaigns are an archetypical example.
The open-source space simulator Celestia is also basically a frame to add mods, that range from more detailed textures or newly discovered celestial bodies to real or fictional spacecrafts and space stations, entire solar systems also fictional or not , and even pictures of galaxies. Just search for the Celestia Motherlode as it's known.
IL-2 Sturmovik 's avid global modding community makes lots of new maps, skins, missions and campaigns, addon planes and total conversions on a regular basis. Some more complex mods are a bit harder to implement into the game than others, but generally, the modding community has made mods for anything related to prop and jet plane combat flight simulation of the 20th century particularly things from the WWI era up to the s.
The WWII submarine simulation game Silent Hunter has a huge amount of mods, most of which are oriented to give even more realism to the game and make it even harder. Plus they may add new ships or planes and -in the case of Silent Hunter III - you can even add sounds and short videos taken from the movie Das Boot.
The MechWarrior Living Legends total-conversion mod for Crysis Warhead — which adds in battlemechs , jet fighters, power armor, massive maps, and a huge array of vehicles and weapons. After a number of aborted sequels to MechWarrior 4 , it became the fandom's MechWarrior 5 The X-Universe games contain a built-in script editor, and mods have been released that do everything from tweaking the AI to reduce Artificial Stupidity to in one case replacing the entire scenario with Babylon 5.
Egosoft, the developer, is surprisingly open to mods, and for every game since X2, has released a Bonus Pack of signed scripts written and maintained by X forum member Lucike.
This is important for two reasons. First, is that normally, adding scripts marks the game as modified, removing forum users from contention in rankings, which use in-game statistics uploaded to the forum. And second, having a modified game also disables Steam Achievements. Having the bonus pack scripts being signed, means they are 'vanilla' content and as such won't mark the game as modified.
In the X3 trilogy Egosoft often added content developed for fan mods into the main game, making them Ascended Fanon. Terran Conflict began life in a mod for X3: Reunion , and X3: Vector Thrust is designed ground up for mods with text-based game configuration files, extremely adaptive AI that can learn how to use custom-made weapons, and fully functional mission, map and campaign editors.
Being a Spiritual Successor to Ace Combat , it's practically begging for its fans to churn out remakes of the classic PS2 series. The X-Wing Alliance Upgrade is a project that replaces all of the game's models and backdrops with much more detailed versions. The mod began almost as soon as the original game was released, and has been continuously releasing new packs for fifteen years. Making the effort even more impressive is the fact that aside from commercial 3D modelling and graphics editing programs, all of the tools used by the project were made by the community, with no toolkits or other resources provided by the developers.
And again, all using tools and editors developed internally by the modding community itself. The Microsoft Flight Simulator series was built around this, with the default game providing a bare-bones world and developers stepping up to provide more detailed options. Microsoft Flight being completely closed off to third-party developers had a huge part in its Fanon Discontinuity status amongst die-hard flightsimmers. True Love Edition lets you marry the same-gender.
There is also a Harvest Moon: There are dozens of full hacks available at SMW Central. The author of the Let's Play in question also features his earlier Let's Plays of the two separate original hacks as a comparison.
There's also the infamous Kaizo Mario World , that Platform Hell codifier hack that basically started off all this 'ROM hacks for Mario have to be really really hard' trend and the one which caused quite a bit of annoyance towards Youtube LPs by the aforementioned Mario World hack site.
For a while, there was also "Automatic Mario," which were levels that required no player input and simply propelled Mario through the level through various insane means.
This is the original Joystiq article on it. Then the movement proceeded to set them to various anime theme songs. It arguably reached its peak with an eleven-minute-long medley of various theme songs and Queen's "Don't Stop Me Now". In many cases, especially the latter two, they are a sight to behold. Major Super Mario Bros. The developer of Mario Adventure DahrkDaiz is currently as of January in the process of making a new hack using the disassembly work of the creator of 3Mix Captain Southbird , called Koopa Kingdom Escape.
A recent game that has been modded is New Super Mario Bros. Thanks to the level editor Reggie! One of the more well known examples is Newer Super Mario Bros.
Wii , whose official site includes a few smaller mods in addition to the main one. Super Mario 64 hacks are starting to become more prominent with the advent of the level model importer. Noteworthy ones include SM